Give the Wickkeeper weight.
Human anatomy, practical fantasy clothing, modular hair, rigging and grounded locomotion. Show a small sample of your strongest relevant work.
GET INVOLVED · PROJECT CONVERSATIONS
We’re looking for thoughtful feedback, creative collaborators and people who care about making an original fantasy world.
Riftbound is early. The most useful contributions help us make one piece better: a believable walk, a memorable shopkeeper, a readable spell or a village detail that tells a story.
These are expressions of interest. Availability, scope, credit and any commercial terms are discussed individually; this page does not advertise agreed paid positions.
Human anatomy, practical fantasy clothing, modular hair, rigging and grounded locomotion. Show a small sample of your strongest relevant work.
Weathered stone, brass lanterns, lived-in shops, foliage and readable lighting. We care about atmosphere that can run well in a game.
Village rituals, dialogue, short quests and stories shaped by light and memory. A concise scene or character idea is a useful start.
Play The First Light. Was the walking easy? Did Sera feel like a person? Did her choice matter to you? Tell us where the story lost your attention, along with your device and controls.
START A CONVERSATION
Send a short introduction through Swezeebra’s existing official Instagram channel. Mention Riftbound, your interest and a portfolio or a concrete observation.
Contact @swezeebra ↗Opens Instagram. This site does not send a message or collect an application.
Copy and personalise it before contacting us.
THE TONE WE’RE AIMING FOR
Dark fantasy with warmth at its centre. Original characters, tactile gear and readable combat. Meme and pop-culture humour can live in odd items, dialogue and small discoveries — including Pip’s plush zebra.